
This episode discusses advancements in AI models and their impact on physics simulation in software development, particularly in gaming and animation.
The conversation highlights how AI can autonomously generate physics models, reducing the need for extensive programming. This is illustrated through examples from the Unreal Engine, showcasing fluid dynamics and other simulations.
Guest Ed Catmull shares insights on the challenges Pixar faced in creating realistic hair physics, emphasizing the time and effort invested in developing their own physics engine.
The discussion emphasizes the shift from human-driven software creation to AI-driven processes, marking a significant change in the industry.
AI models are transforming physics simulation in software, reducing reliance on human programming.

This episode stands out for the following:
Software is writing itself and replacing a lot of human determinism.MIND-BLOWING Sora demo: OpenAI's newest model #ai #openai
This is incredible because Pixar spent years trying to figure out hair.MIND-BLOWING Sora demo: OpenAI's newest model #ai #openai