How MrBeast’s Squid Game was Made with @SoKrispyMedia
Episode Description
Marques and Andrew sit down with Sam and Micah of SoKrispyMedia to discuss the visual effects from the viral 'Squid Game' video with MrBeast. Sam, Micah, and their team had ten days to create the visual effects that took some of the scenes to the next level, and we're willing to bet you didn't even notice. If you're interested in how the effects were made or just want to know what the future of YouTube could look like, this one is a must-listen. Enjoy!
Chapters: 00:00 Spoiler warning! 01:12 Intro 01:32 SoKrispyMedia intro 03:42 BTS of Squid Games 11:30 Shoutout to Team Crispy 16:40 Storyblocks (Sponsored) 18:01 Using a black backdrop 22:34 Previz/Techviz with Unreal Engine 30:28 How it helps the shoot 40:12 The future of VFX and YouTube 48:37 Typing test 54:54 Outro
Links: MrBeast Squid Game: https://bit.ly/3ppP28C Behind the Scenes with SoKrispyMedia: https://bit.ly/3xSkj83
Twitters: https://twitter.com/wvfrm https://twitter.com/mkbhd https://twitter.com/andymanganelli https://twitter.com/AdamLukas17 https://twitter.com/sokrispymedia
Instagram: https://www.instagram.com/wvfrmpodcast/
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Join the Discord: https://discord.gg/mkbhd
Music by 20syl: https://bit.ly/2S53xlC
Waveform is part of the Vox Media Podcast Network.
Brief Summary
Sam and Micah discuss the VFX process behind MrBeast's Squid Game video, emphasizing pre-visualization and practical effects.
Key points
- Mr. Beast's Squid Game Recreation. A massive YouTube hit with 120 million views in four days, showcasing impressive VFX and production.
- Behind the Scenes Insights. Creators from So Crispy Media discuss the challenges and innovations in VFX for YouTube.
- The Challenge of VFX on YouTube. Exploring the tension between creating elaborate VFX content and the demands of the YouTube algorithm.
- Visual Effects Decisions. The team opted for black screens to enhance immersion for contestants, avoiding blue screens.
- Pre-visualization in Action. Using Unreal Engine for pre-visualization allowed for real-time adjustments and planning.
- Collaboration with Mr. Beast. The creative process involved close collaboration with Mr. Beast's team to enhance the project.
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Episode highlights
- Mr. Beast's Squid Game RecreationA massive YouTube hit with 120 million views in four days, showcasing impressive VFX and production.“It was incredibly well done and really interesting coming from his channel.”0:18Dec 3, 2021
- Behind the Scenes InsightsCreators from So Crispy Media discuss the challenges and innovations in VFX for YouTube.“It's a really hard medium to be in because you can't make it fast and cheap.”4:33Dec 3, 2021
- The Challenge of VFX on YouTubeExploring the tension between creating elaborate VFX content and the demands of the YouTube algorithm.“YouTube rewards watch time, but VFX takes a long time to create.”5:21Dec 3, 2021
- Visual Effects DecisionsThe team opted for black screens to enhance immersion for contestants, avoiding blue screens.“Having the black screen helped the contestants focus on the game.”21:08Dec 3, 2021
- Pre-visualization in ActionUsing Unreal Engine for pre-visualization allowed for real-time adjustments and planning.“We can create something in Unreal Engine and literally have it for final product.”23:33Dec 3, 2021
- Collaboration with Mr. BeastThe creative process involved close collaboration with Mr. Beast's team to enhance the project.“Everyone's objective is to make the best freaking video possible.”31:35Dec 3, 2021
- More Shots Than The MatrixThe team completed more visual effects shots in ten days than the entire Matrix movie.“We just crossed that threshold, more shots than the entire Matrix movie!”39:46Dec 3, 2021
- The Future of Interactive MoviesImagine changing elements in a movie in real-time, merging film and video games.“Imagine a movie where you can change the color of the hero's car!”41:41Dec 3, 2021


